Friday 26 October 2012

Mobile Games

Star Citizen dev: Mobile game scene will be a bloodbath
Shacknews
In part one of our Chris Roberts interview, the Star Citizen developer
talked about what made him take a break from game making in the first
place, and why he has returned. Today, he tackles the prospect of financing
the development of a high-end PC ...
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Majesco expands into mobile games with Legends of Loot
VentureBeat
Majesco Entertainment has been around since 1986 as a relatively small
publisher of video games, with its most recent hits including Kinect Zumba
Fitness and Cooking Mama on traditional game devices. But now it is moving
into mobile gaming with the ...
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Airtight moves into mobile games with PIXLD
Joystiq
Redmond, October 24, 2012-Airtight Games today announced its groundbreaking
new mobile development initiative with PIXLD, an addictive and deceptively
simple iOS puzzle game slated for release the week of October 29, 2012.
PIXLD is Airtight's first ...
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Atari announces upcoming mobile games lineup for iOS, Android
NDTV
Video games developer and publisher Atari has recently announced a new
upcoming lineup of mobile games for iOS and Android from some of its most
memorable franchises. The list includes RollerCoaster Tycoon,Outlaw,
Dungeons & Dragons: Warbands ...
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Chastened Pincus Talks Zynga's Mobile, Gaming Potential
CNBC.com
Pincus says it's tackling this mobile issue in a couple of ways. It's
ramping up its mobile game launches, now planning to introduce four new
mobile games and two new web games every quarter. It's also re-organizing
its teams to combine web and mobile ...
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Hands-On With Airtight Games' First Mobile Game 'Pixld'
Touch Arcade
The game is called Pixld, and it'll be the first ever mobile release from
Airtight, the studio previously responsible for everyone's favorite jet
pack game Dark Void and one of the best puzzle games this side of Portal,
the weird and whimsical Quantum ...
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Gree acquires fellow Japanese games firm for $173M
ZDNet
Established in 2007, Pokelab (or Pocket Laboratory) develops mobile social
games. Gree agreed to buy all its shares, stating the acquisition will
strengthen its development of mobile social games for smartphones,
according to its Japanese press ...
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ProfitVille: Zynga can turn things around, but it must stop eating itself
alive
The Verge
Part of Zynga's motivation for buying the fast-growing mobile game Draw
Something was because people were playing it instead of playing Zynga
games. When Draw Something hit 20 million downloads in five weeks, Zynga
was sweating, fearful that more of ...
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