Curiosity: An Audacious Mobile Game You Just Can't Help But Play
Co.Design
The name tells you the objective, and the reason you'll feel compelled to
pursue it, in reverse order. "Curiosity--What's Inside the Cube?" is the
newest game from Peter Molyneux, the infamous designer whose unorthodox
titles have alternatingly ...
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Glu Mobile sees fewer successful games in Q3 2012
TechnologyTell (blog)
I have a pretty vocal opinion regarding my feelings about Glu Mobile.
Basically, I feel the company makes some of the finest mobile games
available, but ruins them by forcing high-priced in-game purchases on
players. Since Glu Mobile typically skips $0 ...
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Doubling down on casino games in Seattle
The Seattle Times (blog)
But he's leaving that issue to the experts at IGT and staying focused on
building virtual gambling games for Facebook and mobile devices. IGT has a
big library of slot-machine games that DoubleDown draws from to expand its
online lineup. It adds about ...
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Former Zynga VP Ya-Bing Chu Placing a Bet on Real-Money Gaming
All Things Digital
While at Zynga, Chu worked as a general manager of the company's mobile
divison, responsible for operating massively popular games like Words With
Friends and Scramble With Friends. Before that, he worked on Zynga Poker,
FarmVille, PetVille and the ...
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Ikariam to Make History on the iPad
MPOGD.com
Karlsruhe - Ikariam, one of the most successful browser games ever with
over 51 million registered players, is going mobile: following a successful
trend. The market for digital entertainment and, in particular, the mobile
game sector, is constantly ...
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Is games journalism corrupt? The PocketGamer.biz Mobile Gaming Mavens ...
Pocket Gamer.Biz
I'd divide the mobile games press into two broad camps: those that write
detailed, comprehensive reviews and news about apps, and those that produce
link-bait articles or try to charge for 'accelerated' reviews. Perhaps the
problem in the minds of ...
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Disney's mobile, social push improves its bottom line
Joystiq
Disney acquired Lucasfilm for $4.05 billion on October 30, and the deal
included LucasArts, Industrial Light & Magic and Skywalker Sound, the Star
Wars games and effects studios. During the acquisition, Disney said it was
likely to develop social and ...
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